![]() ![]() ![]() I suspect that what you are doing is constantly turning into the wind at slow speeds, resulting in luffing-up i.e. Again, I think a bit of exaggeration there, not too mention that the turning rates in Imperial Splendour, which you say you do play, are not all that different from the rates in Darthmod. Watching a ship turn for 2 minutes is just aggravating. I am all for slow and methodical, not however that slow. Though slow and methodical is not everyone's cup of tea. ![]() Naval combat feels a bit more strategic now, slow and methodical. Anything that adjusts the game to allow a little more thinking and a lot less exploiting is fine with me. It was also exploitative, as you could easily take on huge amounts of ships and basically sail away from them just keep turning and broadsiding with impunity. My point being, a game that was designed to allow you to sail with the wind and hit the triple speed action and then just go back and fourth firing broadsides against the incoming enemy was a bit weak. If so, then my vote should not count.Not to challenge an opinion, but I really must disagree about being worst than Vanilla. This might have changed in the current version however. I found the naval battles highly annoying, since it took an hour to finish a naval battle, 3 ships vs 3 ships. The naval battles are the reason why I quit playing your mod and started playing Imperial Splendour instead. ![]()
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